Misa Steinmetz
Misa Steinmetz
Open for work / Concept Artist & Matte Painter
Seattle, United States

About

Contract Concept Artist & Matte Painter at Medici Media
Freelance Visual Development Artist at Warner Brothers Animation
Instructor at Gage Academy of Art

Resume PDF

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Skills

Concept ArtEnvironment DesignMatte PaintingCharacter DesignVisual DevelopmentBackground Painting

Software proficiency

Photoshop
Photoshop
Blender
Blender
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Medium by Adobe
Medium by Adobe
3DCoat
3DCoat
Gravity Sketch
Gravity Sketch

Productions

    • Commercial / Advertisement
      Unannounced
    • Year
      2024
    • Role
      Matte Painter
    • Company
      NDA
    • TV Production
      Batwheels Season 2
    • Year
      2024
    • Role
      Visual Development Artist
    • Company
      - Warner Brothers Animation
    • Movie
      Freedom Theater Show- World War II Museum
    • Year
      2024
    • Role
      Concept Artist / Matte Painter
    • Company
      - Medici Media
    • Movie
      Seaworld Abu Dhabi- Endless Ocean
    • Year
      2023
    • Role
      Concept Artist / Illustrator
    • Company
      - Mousetrappe / Medici Media
    • Movie
      Disney's Wondrous Journeys
    • Year
      2023
    • Role
      Matte Painter
    • Company
      - Mousetrappe / Medici Media
    • Movie
      Expressions of America
    • Year
      2022
    • Role
      Matte Painter
    • Company
      - Mousetrappe / Medici Media

Experience

  • Contract Matte Painter & Concept Artist at Medici Media
    May 2023 - August 2023

    Unannounced project

  • Contract Concept Artist & Matte Painter at Mousetrappe
    May 2022 - November 2022
  • Instructor at Gage Academy of Art
    Seattle
    February 2020 - Present

    -Teen and adult digital painting classes

    -Amazon Art Workshops

    -WOTC Figure drawing workshops

  • Freelance Visual Development Artist at Warner Bros. Animation
    March 2022 - May 2022

    -Vis dev for unannounced TV show

  • Concept Artist at Arcadia Games
    Seattle
    April 2021 - May 2022

    -Helped establish the visual style of the game

    -Designed environments and collaborated with 3D artists to create locations.

    -Painted marketing material and illustrations

  • Associate Concept Artist at Adept Games
    Seattle
    August 2020 - March 2021

    -Worked with narrative designers to create new cultures

    -Designed various biomes for the game

  • Concept Art Intern at Adept Games
    Seattle, United States of America
    May 2020 - August 2020

  • Concept Artist at Hominin Mind
    Seattle, United States of America
    December 2018 - September 2019

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