Icali Ruins Interior
References

References

Props callouts

Props callouts

Late last year I worked on "Icali", which is a fantasy project inspired by the Aztec civilization. This was a collaborative school project with the Game art and VFX students at New3dge, and they made a game demo and short cinematic for it! I also designed the interior of the ruins at the end of the game. The player can switch between the real world and the celestial realm to get past obstacles. Because of the time, I focused just making the concepts with the gameplay camera view. These were really fun to do, and are pretty inspired by Diablo!

Concept Art Team:
Environment:
https://www.artstation.com/misastein
https://www.artstation.com/marvinhillmann
https://www.artstation.com/varun_hanma
https://www.artstation.com/trinirayane

Character:
https://www.artstation.com/zaiilex
https://www.artstation.com/amandinepatte
https://www.artstation.com/liweng

Environment Art Director: https://www.artstation.com/titaszenevicius
Character Art Director: https://www.artstation.com/tosi
Creative Director: https://www.artstation.com/orelf

Game Team: Julie GRAILLE, Diano DI MATTEO, Allan ESPIET, Quentin BIGNON, Corentin CHENUS, Laetitia GOUASBAULT, Hocine LALAOUI, Garance LECOMTE, Marjorie ROCHE, Jihanne LAUNEY, Alexy CHABAUD
VFX Team: Lucas PIAZZINI, Juliette TALBOT, Leticia BASTOS, Erwan WIBRATTE, Victoria SEPOT, Benjamin SEGUIN, William GOMES, Laure BARTHELEMY, Lou CATALA-FARRE, Florent LARRE, Ilyas BENESSAIAH